A slot racing game, created as part of release marketing strategy for Samsung Galaxy SII. The game runs on a seamless track, across twelve 40-inch displays. Each player controls one slot car, using the Samsung Galaxy SII as touch-screen controller. Designed to be played by up to four players, the game was avaliable for one month, inside one crowded shopping mall in São Paulo. In this project, I was responsible for User Interface design; gameflow - with a dedicated game designer; texturing and general art direction.